Wondering Monster

A Per-Session Treasure Calculator

When I was recently organising a mega-dungeon adventure for BECMI D&D, I was trying to come up with a simple way to think of the contentious subject of treasure. My issue with treasure is mostly that in XP-for-coin systems like BECMI, B/X and their clones, it’s hard to reconcile a ‘simulationist’ perspective (as espoused by Gary Gygax and the wonderful Treasure by Courtney Campbell, which a lot of the generated items below are derived from) with a balanced perspective which makes players feel like they’re moving forward at an even keel in their adventures - the perspective closer to the XP-for-monsters setup of later D&D. Tell me more

Briar Priest

The sages have many tales to tell of the Vorhvex, that vast and ancient magical forest marking Riverie’s south border. Once, it is said, people and the creatures of the woods lived in harmony amongst those dark and brooding trees. Roads ran the length of the forest, and a monastery to the forest god Yaqun sat somewhere deep in its groves. But those times are long past. Nobody who enters the forest now ever comes out. Tell me more

Lessons: A Levelling Mechanic for Class-Less Games

An untested concept for adding a little bit of character specialisation during advancement for class-less games like Knave. When the players are levelling up, ask them: “What one lesson has your character learned from this adventure?” The answers might be along the lines of “turns out dragons can hear real good", or “I must not run into the room without checking the ceiling first”, or “do not make the Dwarf Princess angry”. Tell me more

A Sack of Resources for Old School Adventures

This weekend I’m running a one-shot adventure for a group of friends, and in pursuit of a D&D-esque system which would get out of the way, but also give that feeling of weird glorious number-crunching corner-peeking treasure-hoisting spider-escaping potion-slurping joy I remember from my first games with D&D 3rd Edition in high school, I discovered Ben Milton’s perfect confection Knave. Milton seems to be a big name in the OSR community, to which I am only a newcomer. Tell me more


Luposwoops are monstrous wolves with the wings, claws, and tail feathers of hawks or magpies. They tend to roost in towers and mountain caves, from where they can descend upon unsuspecting animals and people and tear them apart. Tell me more

Moon Imp

Moon Imps are tiny misshapen orbs of moon rock with small clawed legs and twisted faces, resembling miniscule rotund gargoyles. They tend to circle around the heads of worshippers of Obarax, with more powerful beings attracting more Moon Imps. Tell me more

The Geron

The Geron is an elemental demon made of evil moon dust, appearing most often in the form of a seven-foot-tall humanoid with long, tapered arms and legs, floating a few inches above the ground, with a blank dark space instead of a face, where a strange silvery light occasionally flickers. Tell me more